![]() I found my fingers getting pretty strained. Combat, which takes place on a fairly small grid, also requires a lot of precise tapping. Controls are pretty decent, but there are some small buttons that are difficult to hit, especially on the character creation screen.It does feel a little cramped at times but it's definitely manageable. I'm playing on a 3rd gen ipad and it looks the same as the desktop screenshots. Overall the game looks as good as any Spiderweb game.I picked up the ipad version while I was away for Easter and put in some quality time. Also, I didn't know the overworld is scaled JRPG style. Actually, it may not even be great on the new iPad, everything may be too small if it runs on its native resolution. ![]() I can't imagine playing it on 1024x768 though, I'm glad I waited for the PC version instead of getting it for my iPad2. But I probably won't mind as much when I get my bigger monitor fixed/replaced and can play in higher resolution again. Except the GUI elements which hide much more of the view for no good reason since the functionality outside the log is almost the same as it was in Avadon. Pretty nice first impression with the setting and class choices and stuff. Oh, and downloading Legend of Grimrock from gog.Įdit: I started it up at least. I'm near the end but kept getting distracted and now I've already started the Fallout games and PST, lol. but I'll need to make time to finish Avadon first. Anyway, I got it, already downloaded over Steam, good price and stuff. I read on the forums he removed closing doors function from all versions just cos it didn't work right on iPad or something. Vogel has this to say about the old system: This aspect has been re-designed to remove the problem of front loading a lot of decisions which the player has no understanding of. You create and completely control a party of four characters, either picking archetypes or building your own custom build completely from scratch. The game takes place in the titular cavern of Avernum, a massive environment strewn with towns, dungeons and fortresses, and from the beginning the player is free to go almost anywhere they like (although they may get their ass kicked summarily if they venture too far into the deepest recesses)Īlthough this game is an updated version of the original Avernum (itself an updated version of Exile) there have been some serious changes, most noticeably in the character progression mechanics. ![]() In fact, it has three completely separate quest lines that lead to three completely separate endings. Its a massive freeform adventure filled with quests, loot, dungeons, dialogue and multiple endings. But there are larger threats looming in Avernum, and you may decide that there are more pressing concerns.Īvernum is an open-world old school RPG in the finest traditions of the 90s. If you find yourself consumed by a desire for revenge you may spend your game finding a way back to the surface to kill those who sent you down here.
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